Index
A B C D E F G H I J K L M N O P Q R S T U V W Y
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U
- updateCachedBoard(List<Cell>) - Method in class it.polimi.ingsw.view.cli.console.printers.BoardUtils
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Updates the cached board
- updateGameData(List<Cell>, List<PlayerData>) - Method in class it.polimi.ingsw.view.cli.console.printers.basicPrinter.BasicPrinter
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Updates information about the game and the players
- updateGameData(List<Cell>, List<PlayerData>) - Method in class it.polimi.ingsw.view.cli.console.printers.BoardUtils
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Updates information about the game and the players
- updateGameData(List<Cell>, List<PlayerData>) - Method in class it.polimi.ingsw.view.cli.console.printers.fancyPrinter.FancyPrinter
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Updates information about the game and the players
- updateGameData(List<Cell>, List<PlayerData>) - Method in class it.polimi.ingsw.view.cli.console.printers.Printer
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Updates information about the game and the players
- useAction(Action) - Method in class it.polimi.ingsw.model.Player
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Applies the given action
- useAction(Action) - Method in interface it.polimi.ingsw.model.PlayerInterface
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Applies the given action
- User - Class in it.polimi.ingsw.network.server
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The entity connecting to the server; can be used to keep a game history or something similar
- User(VirtualClient, Server) - Constructor for class it.polimi.ingsw.network.server.User
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Default constructor
- UserJoinedLobbyEvent - Class in it.polimi.ingsw.network.message.fromServerToClient
- UserJoinedLobbyEvent(String, Type, Map<String, List<String>>, int, String) - Constructor for class it.polimi.ingsw.network.message.fromServerToClient.UserJoinedLobbyEvent
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