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A B C D E F G H I J K L M N O P Q R S T U V W Y
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R
- RawConsoleInput - Class in it.polimi.ingsw.view.cli.console
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Console input utilities
- RawConsoleInput(int) - Constructor for class it.polimi.ingsw.view.cli.console.RawConsoleInput
- RawConsoleOutput - Class in it.polimi.ingsw.view.cli.console
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Raw console printing utilities
- RawConsoleOutput() - Constructor for class it.polimi.ingsw.view.cli.console.RawConsoleOutput
- Rectangle - Class in it.polimi.ingsw.view.cli.console.graphics.components
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More than just a rectangle
- Rectangle() - Constructor for class it.polimi.ingsw.view.cli.console.graphics.components.Rectangle
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Default constructor
Creates a new Rectangle object, loading the settings from a file - Rectangle(CursorPosition, int, int) - Constructor for class it.polimi.ingsw.view.cli.console.graphics.components.Rectangle
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Custom constructor
Creates a new Rectangle object, using the given parameters - RED - it.polimi.ingsw.model.Color
- RED_WORKER_DIR - Static variable in class it.polimi.ingsw.view.gui.utils.MapTileImage
- refresh(List<String>) - Method in class it.polimi.ingsw.view.cli.console.graphics.components.DetailPane
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Refreshes its content
- refresh(List<String>) - Method in interface it.polimi.ingsw.view.cli.console.graphics.components.LiveRefreshItemInterface
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Refreshes the details to show
- ReloadGameInputManager - Class in it.polimi.ingsw.view.inputManagers
- ReloadGameInputManager(Client) - Constructor for class it.polimi.ingsw.view.inputManagers.ReloadGameInputManager
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Constructor to be called to handle an eventual game restore
- reloadMatch(boolean) - Method in class it.polimi.ingsw.network.server.Lobby
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Based on the user choice, reloads a previously saved match or creates a new one
- ReloadMatchController - Class in it.polimi.ingsw.view.gui.viewController
- ReloadMatchController() - Constructor for class it.polimi.ingsw.view.gui.viewController.ReloadMatchController
- remove() - Method in class it.polimi.ingsw.view.cli.console.graphics.components.Dialog
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Removes itself and eventually re-enables the console input
- remove() - Method in class it.polimi.ingsw.view.cli.console.graphics.components.WindowItem
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Removes itself, restoring the underlying dialogs
- remove() - Method in class it.polimi.ingsw.view.cli.console.printers.fancyPrinter.FancyPrinterBoardUtils
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Removes itself, restoring the underlying dialogs
- removeKeyEventListener(KeyEventListener) - Method in class it.polimi.ingsw.view.cli.console.RawConsoleInput
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Removes a key event listener
If the listener was not in the listeners list, nothing happens - removeRoom(Lobby) - Method in class it.polimi.ingsw.network.server.Server
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Removes a lobby
- removeUser(User) - Method in class it.polimi.ingsw.network.server.Lobby
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Removes a user from the lobby
- removeWorker() - Method in class it.polimi.ingsw.view.gui.utils.MapTileImage
- ReservedUsernames - Enum in it.polimi.ingsw.network
- resetSelectedWorker() - Method in class it.polimi.ingsw.model.Player
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Resets the worker to perform the next action to null
- ResizableImageView - Class in it.polimi.ingsw.view.gui.utils
- ResizableImageView() - Constructor for class it.polimi.ingsw.view.gui.utils.ResizableImageView
- ResizableImageView(Image) - Constructor for class it.polimi.ingsw.view.gui.utils.ResizableImageView
- resize(double, double) - Method in class it.polimi.ingsw.view.gui.utils.ResizableImageView
- restoreState() - Method in class it.polimi.ingsw.model.Game
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Restores the game to a previously saved state
- restoreState() - Method in interface it.polimi.ingsw.model.GameInterface
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Restores the game to a previously saved state
- ReturningButton - Class in it.polimi.ingsw.view.cli.console.graphics.components
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A clickable button which returns a String value when clicked
- ReturningButton(InputDialog, CursorPosition, int, int, String, String) - Constructor for class it.polimi.ingsw.view.cli.console.graphics.components.ReturningButton
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Custom constructor
- ReturningButton(InputDialog, CursorPosition, String, String) - Constructor for class it.polimi.ingsw.view.cli.console.graphics.components.ReturningButton
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Default constructor
- ReturningListItem - Class in it.polimi.ingsw.view.cli.console.graphics.components
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A single list item, returning a value when clicked
- ReturningListItem(WindowItem, CursorPosition, String, int) - Constructor for class it.polimi.ingsw.view.cli.console.graphics.components.ReturningListItem
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Default constructor
- returnTo - Variable in class it.polimi.ingsw.view.cli.console.graphics.components.Window
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The cursor position to restore on window exit
- retVal - Variable in class it.polimi.ingsw.view.cli.console.graphics.components.ListItem
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The item index in the parent's list
- RoomAlreadyExistingException - Exception in it.polimi.ingsw.network.server.exceptions
- RoomAlreadyExistingException() - Constructor for exception it.polimi.ingsw.network.server.exceptions.RoomAlreadyExistingException
- RoomFullException - Exception in it.polimi.ingsw.network.server.exceptions
- RoomFullException() - Constructor for exception it.polimi.ingsw.network.server.exceptions.RoomFullException
- RuleSetBase - Class in it.polimi.ingsw.model.rules
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The default rules
- RuleSetBase() - Constructor for class it.polimi.ingsw.model.rules.RuleSetBase
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Default constructor
- RuleSetBase(RuleSetStrategy, Game) - Constructor for class it.polimi.ingsw.model.rules.RuleSetBase
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Copy constructor
- RuleSetContext - Class in it.polimi.ingsw.model.rules
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Context class for the implementation of the Strategy pattern on the various gods effects
- RuleSetContext() - Constructor for class it.polimi.ingsw.model.rules.RuleSetContext
- RuleSetStrategy - Interface in it.polimi.ingsw.model.rules
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Strategy interface for the implementation of the Strategy pattern on the various gods effects
- run() - Method in class it.polimi.ingsw.network.client.NetworkHandler
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Keeps listening on the network for messages
- run() - Method in class it.polimi.ingsw.network.server.Server
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Client greeter
- run() - Method in class it.polimi.ingsw.network.server.VirtualClient
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Receives messages and passes them to the parser
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