Constant Field Values

Contents

it.polimi.*

  • it.polimi.ingsw.view.Constants 
    Modifier and Type Constant Field Value
    public static final java.lang.String ANSI_RESET "\u001b[0m"
    public static final int ARROW_DOWN 66
    public static final int ARROW_LEFT 68
    public static final int ARROW_RIGHT 67
    public static final int ARROW_UP 65
    public static final int BACKSPACE_0 8
    public static final int BACKSPACE_1 127
    public static final java.lang.String BLINKER "\u001b[5m\u2588\u001b[1D\u001b[25m"
    public static final int BRACKET 91
    public static final int CARRIAGE_RETURN 13
    public static final java.lang.String CREATE_LOBBY "1"
    public static final java.lang.String CURSOR_BACK "\u001b[1D"
    public static final int END_OF_TEXT 3
    public static final int ESCAPE 27
    public static final int EXIT 27
    public static final java.lang.String GAME_RULES "-Before the game starts, every player must place the workers on the Game Board.\n-On your turn, select one of your Workers. You must move and then build with the selected Worker.\n-Move your selected Worker into one of the (up to) eight neighboring spaces.\n-A Worker may move up a maximum of one level higher, move down any number of levels lower, or move along the same level.\n-A Worker may not move up more than one level.\n-The space your Worker moves into must be unoccupied (not containing a Worker or Dome).\n-Build a block or dome on an unoccupied space neighboring the moved Worker.\n-You can build a dome only upon a level 3 block.\n-If one of your Workers moves up on top of level 3 during your turn, you instantly win.\n-You must always perform a move then build on your turn. If you are unable to, you lose.\n\nRemember: to win the game by moving onto the third level, your Worker must move up during your turn.\nTherefore, if your Worker is Forced onto the third level, you do not win the game.\nMoving from one third level space to another also does not trigger a win.\n"
    public static final int HORIZONTAL_TAB 9
    public static final int INPUT_TIMER 60
    public static final java.lang.String JOIN_LOBBY "2"
    public static final java.lang.String LINE_BOTTOM_LEFT "\u2517"
    public static final java.lang.String LINE_BOTTOM_RIGHT "\u251b"
    public static final java.lang.String LINE_HORIZONTAL "\u2501"
    public static final java.lang.String LINE_SHADOW_BOTTOM "\u2580"
    public static final java.lang.String LINE_SHADOW_CORNER "\u2598"
    public static final java.lang.String LINE_SHADOW_RIGHT "\u258c"
    public static final java.lang.String LINE_T_LEFT "\u2523"
    public static final java.lang.String LINE_T_RIGHT "\u252b"
    public static final java.lang.String LINE_TOP_LEFT "\u250f"
    public static final java.lang.String LINE_TOP_RIGHT "\u2513"
    public static final java.lang.String LINE_VERTICAL "\u2503"
    public static final java.lang.String NO "n"
    public static final java.lang.String QUIT "quit"
    public static final java.lang.String STOP_BLINK "\u001b[25m"
    public static final java.lang.String YES "y"
  • it.polimi.ingsw.view.cli.console.graphics.components.Color 
    Modifier and Type Constant Field Value
    public static final java.lang.String BLACK_FG "[38;2;0;0;0m"
    public static final java.lang.String WHITE_BG "[48;5;231m"
  • it.polimi.ingsw.view.cli.console.printers.Printer 
    Modifier and Type Constant Field Value
    public static final int SCENE_HEIGHT 62
    public static final int SCENE_WIDTH 190
  • it.polimi.ingsw.view.gui.utils.MapTileImage 
    Modifier and Type Constant Field Value
    public static final java.lang.String BLOCK1_DIR "block1.png"
    public static final java.lang.String BLOCK2_DIR "block2.png"
    public static final java.lang.String BLOCK3_DIR "block3.png"
    public static final java.lang.String BLUE_WORKER_DIR "blueWorker.png"
    public static final java.lang.String DOME_DIR "dome.png"
    public static final java.lang.String PURPLE_WORKER_DIR "purpleWorker.png"
    public static final java.lang.String RED_WORKER_DIR "redWorker.png"